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Methodology

How to use this data

Choose games that resemble your idea, then explore market size, releases, reviews, and tags. The numbers help you investigate; the decision is still yours.

Start with similar games
Choose a genre and a game type. The analysis uses titles that have both among their main tags instead of comparing your idea with the whole catalogue.
Look at each signal
Game count, recent releases, approval, and concentration answer different questions. Read them together before deciding whether there may be room.
Colour shows how many games use a tag
In Matrix and Orbit, blue means the tag appears in a smaller share of the group; red means a larger share. Colour does not measure quality, revenue, or chance of success.
Owners and concentration are estimates
Values marked with ≈ are SteamSpy estimates. Concentration is also an estimate based on paid games in the group, not audited revenue.
The data is a snapshot in time
Tags, games, and dates reflect the latest available update. If something is missing, that does not prove it was never attempted or that there is no demand.

Use Search combination to choose a genre, game type, and tag. Then open the matching titles before deciding.

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The current page and basic browser information are included to help us investigate. Read the privacy policy.

About the project

GamingBubble started with a question I needed answered too.

How can you find the games your idea would actually compete with, without relying on broad categories or a ready-made verdict?

Creator · São Paulo, Brazil
Isac Morandin, creator of GamingBubble

Isac Morandin

GamingBubble creator and games industry professional

Why I built this tool

I am Isac Morandin. I work at a game publisher, where I help shape launch strategies by understanding the market, choosing the right channels, and building a strong message for each game. Much of my day is spent thinking about how a title finds its audience and how a clearer view of the market can improve decisions made before launch.

Before joining the industry, I spent eight years creating content and working closely with gaming communities. That experience taught me to listen to players, creators, and studios. It also showed me how a simple label can hide games that are very different from one another.

I created GamingBubble as a personal initiative to make that research clearer. Instead of comparing an idea with all of Steam, the tool brings together games that share a genre and type, shows the traits found within that group, and lets you open the titles behind every number.

What guides GamingBubble

Compare games that are actually alike

A market that is too broad mixes different audiences, ideas, and expectations. The analysis starts with a group closer to the game being researched.

Show what sits behind the number

Percentages and estimates become useful when you can open the games, check their tags, and see when they were released.

Keep uncertainty visible

The tool helps you investigate. It does not promise to predict success or turn missing data into a guaranteed opportunity.

A personal, independent initiative

GamingBubble is a project I created and maintain independently. It does not represent the companies I work for and is not affiliated with or endorsed by Valve. I want to keep improving it through what I learn from developers, publishers, and people researching the games market.

Explore the markets
GamingBubble is an independent third-party tool, not affiliated with, endorsed by, or connected to Valve Corporation. Steam is a trademark of Valve Corporation.