Compare games that are actually alike
A market that is too broad mixes different audiences, ideas, and expectations. The analysis starts with a group closer to the game being researched.
About the project
How can you find the games your idea would actually compete with, without relying on broad categories or a ready-made verdict?

Isac Morandin
GamingBubble creator and games industry professional
I am Isac Morandin. I work at a game publisher, where I help shape launch strategies by understanding the market, choosing the right channels, and building a strong message for each game. Much of my day is spent thinking about how a title finds its audience and how a clearer view of the market can improve decisions made before launch.
Before joining the industry, I spent eight years creating content and working closely with gaming communities. That experience taught me to listen to players, creators, and studios. It also showed me how a simple label can hide games that are very different from one another.
I created GamingBubble as a personal initiative to make that research clearer. Instead of comparing an idea with all of Steam, the tool brings together games that share a genre and type, shows the traits found within that group, and lets you open the titles behind every number.
A market that is too broad mixes different audiences, ideas, and expectations. The analysis starts with a group closer to the game being researched.
Percentages and estimates become useful when you can open the games, check their tags, and see when they were released.
The tool helps you investigate. It does not promise to predict success or turn missing data into a guaranteed opportunity.
GamingBubble is a project I created and maintain independently. It does not represent the companies I work for and is not affiliated with or endorsed by Valve. I want to keep improving it through what I learn from developers, publishers, and people researching the games market.